List of Nebula Harvesters

List of Nebula Harvesters Minor spoiler, this list contains stats of higher level equipment. This is not a tutorial for harvesting, but a list of harvesters the player can use. Each harvester has a minimum Captain level and minimum ORSA faction standing required for deployment. (Note that the faction points are not distributed among harvesters. […]

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Salvage Resource List for Standard/AI Ships

Salvage Loot (Standard Ships) MILD SPOILER WARNING: Some players prefer to discover salvage materials on their own. This is not a Salvaging tutorial. These are the resources that can be obtained when salvaging wrecks of Human or AI ships. Alien ships use their own salvage table. This is not a discussion of ship salvaging, but […]

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Derelict Tool Use

Tool Use This is basic information that only covers tool use (structural looting) in Size Class A derelicts. It is important to know at the start that removing a structural item will require at least one use of each of the three tools, the Gyro Spanner, an Electrical Scanner, and a Diagnostic Sensor. Given that […]

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Derelict Searching

Derelict Searching This is the page for using the Search Room function in Derelict Exploration. The basic command for Derelict Exploration is the Search Room command, which does not require equipment or skill, and so can be done by a Captain just starting with exploration. (Note, you will want a Grav Sled, per below.) The […]

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Derelict Hacking

Derelict Hacking This is basic information that only covers hacking in Size Class A derelicts. In any given room of a derelict, click the computer access icon in the lower icon row (#VI text tag “Use Controls”). You maybe given access to a computer hack panel, or one my not be available. This can only […]

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Derelict Combat

Weapon Use / Combat This is basic information that applies to combat in Size Class A derelicts. It is important to know at the start that combat will require a weapon and an ammo pack. A stockpile of medical packs is recommended, as damage does not heal over time without the CES store purchase “+10 […]

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Nebula Harvesters

Overview Intro to Harvesters A Harvester is a Miner / Collector for Nebula Fields. There are plenty of Nebula out there in the Six known Galaxies, and each one has a dedicated service called the ‘Beacon Services‘ that track and manage the use of Nebula with harvesters. You cannot ‘dock’ with a nebula, plus they […]

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Mining Drones – How & Why

Initial Overview First off lets run through an overview of what a Mining Drone is, what they do and how they might differ. Mining drones are deployed at Asteroid Fields. They have to be on board your ship at the time and you have to meet the requirements to deploy them.  A mining drone will […]

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Recycle Salvaged Junk

Recycle Salvaged Junk Recycling is done with the use of Recycling Processing Units (henceforth referred to as RPUs). RPU’s can be equipped in the Cargo Expander slot of your ship’s load out (the plain wrench icon), provided you have the necessary player level, skill level and available energy. To recycle, you must be docked at […]

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Learning To Craft (Starter)

Core-Exiles has well over 3,600 craftable items. With over three and a half thousand Schematics in the game we have 18 Schematic stores to serve these up. Let’s not forget there are 660 different Resources and Commodities used in these schematics. So you now have some idea of the scale of Crafting in Core-Exiles – […]

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